A man threatens Liam, telling him his friend Aurora will die unless he follows the rules. He forces Liam into a high-stakes dice game, where winning a round earns one of three keys that unlock Aurora's chains. Liam plays desperately to free her, but his captor mocks his efforts and claims the winning dice rolls for himself. As the game continues, Liam faces the grim reality that his last attempt may be his only chance to save Aurora.