A live training game goes wrong when Mr. Wallen learns the survival rate fell to 10% after the last trainee faces an anomaly. If the first game isn't cleared, the dungeon will spawn in the real world, so the Security Bureau is alerted. Someone kills an anomaly and command puts the fight on the main screen. Back in the simulator a player checks carried‑over beta stats. On the live feed a wounded person cries, "Please help me!" as medics rush in; with time running out, whether the dungeon will manifest remains unresolved.