At a noisy card table, a crooked crew decides to use Edgar — a nervous patsy — as bait. Esme and others agree to let him play one last time when they spot a 100-grand Landlords game. They lure him in, push the raises, and Edgar becomes landlord after catching the bait. His hand looks strong, but it's a setup: the scammers hold at least five four-of-a-kinds, turning it into a sure loss. With a 100,000 base and rounds that can cost millions, the table braces as the trap closes and the Dixons face imminent ruin.