The Turncoat Game Full Episode

The Turncoat Game - Episode 1

001

Mara celebrates her police academy acceptance with her parents and Officer Burke when intruders burst into their home. Her parents shove Mara into her room and order her to hide under the bed. Officer Burke confronts the leader, whom he recognizes as Zack Lowe. Lowe accuses Burke of knowing Mallow Group secrets and warns Burke’s survival will endanger everyone. During the scuffle Lowe seizes Burke’s wife; Burke pleads for her release. The intruders detect someone inside and end the episode by ordering, "Bring her down here," leaving Mara’s fate unresolved.

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The Turncoat Game - Episode 2

002

A child witnesses an attack on her home when an order — Burn everything — and shouts of Bring her down here erupt. She calls for Dad and Mom as flames consume the scene and declares I will avenge you. Years later, Mara Burke reappears with a new look and announces herself as Queenie Dawn. At a preparatory moment someone asks, Are you ready? The episode ends with her stepping into that new identity, poised to pursue the revenge she promised, leaving the first confrontation unresolved and imminent.

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The Turncoat Game - Episode 3

003

Arriving to pose as a tutor so she can get close to Zack, a cautious second-in-command, the applicant is stopped at the gate, searched and escorted in for an interview. Staff warn that Zack, unmarried, has a seven-year-old daughter who has scared off twelve tutors. During the trial the child acts out—"Watch out!"—and a confrontation erupts; someone shouts, "I'll never let you get away with this," then storms off saying, "I'll be waiting." The episode ends when Zack appears and says, "we finally meet again," leaving the tutor exposed and the household tense.

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The Turncoat Game - Episode 4

004

During a tutor interview, Queenie Dawn arrives and a child, Hannah Lowe, sets off an infrared sensor that forces a pause. Mr. Lowe scolds Hannah and then leads Queenie to the study to question her. Queenie gives basic details—name, age 25—and says she prefers one-on-one tutoring and adapts to each child. Mr. Lowe probes a hinted “special background,” confessing he feels like an interrogator because he’s wary of hiring a disaster. The episode closes with Mr. Lowe saying she looks familiar, leaving Queenie’s past and his next decision unresolved.

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The Turncoat Game - Episode 5

005

A man hires a tutor with two conditions: skills and the ability to handle his rebellious daughter; twelve tutors already quit. The applicant, who minored in child psychology, convinces the man and passes the interview, but the daughter bluntly says she doesn't want him as her tutor. She proposes a darts wager: if she wins he leaves; if she loses he stays as her tutor. Mid-match she admits she's never played darts and argues accuracy can include other thrown objects. Someone asks, What do you want to use? The contest, and his fate, remains unresolved.

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The Turncoat Game - Episode 6

006

During an initiation scene a woman is accused of cheating after accepting a bet and told to accept defeat as her first lesson. Her opponent threatens to kick her out, but she uses a deceptive move called tailor teaching to stay. Mr. Lowe then tells her she can start work tomorrow and immediately orders staff to investigate Queenie. The episode pivots when, away from the office, someone tells their parents, "I'll definitely kill Zack." The screen cuts on that threat, leaving Mr. Lowe's probe and a promised act unresolved.

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The Turncoat Game - Episode 7

007

Dawn runs the secluded villa with only a driver, gardener and one maid while bodyguards stand watch. A visitor appears, apologizes for yesterday and offers a gift; the unwrapped prank—fake critters—startles and lightens the mood. That shift is cut short when a subordinate tells Mr. Lowe, “I found what you asked for,” and then admits, apologetically, “My orders were to leave no one alive.” The episode escalates from petty reconciliation to an immediate lethal threat, and Dawn, enraged and alarmed, vows she won’t let them get away with it as danger closes in.

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The Turncoat Game - Episode 8

008

Ms. Dawn is told to move into the Lowe house for her safety, allowed to roam but barred from Mr. Lowe's study and one other room. Kayla alternately reassures and challenges her, asking if Dawn became the tutor to get close to her wealthy father and offering to help her cozy up. Other family members question why Dawn was invited and where the previous tutor Hannah is. Dawn admits, 'I'm doing this so I can stick around long-term.' Kayla begs her to stay and 'play along,' leaving Dawn's presence and motives unresolved.

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The Turncoat Game - Episode 9

009

After a tense meeting, Hannah is accused of colluding with another woman to make her father, Mr. Lowe, hate and expel their tutor. Family members claim Hannah arranged the meeting to push Ms. Dawn out. Confronted, Hannah admits she engineered it so her father would kick Ms. Dawn out, and Ms. Dawn denies any ulterior motive. Ms. Dawn insists she became Hannah’s tutor to help her and urges Hannah to use her cleverness productively. After an apology and Mr. Lowe’s exit, someone is discovered with an injury that “looks like a gunshot wound,” leaving the fallout unresolved.

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The Turncoat Game - Episode 10

010

Wound found early is mistaken for a gunshot. Mr. Lowe examines it; the injured person insists it's a glass cut from an earlier injury and a botched tattoo. The episode shifts to a drawing session: someone teaches butterflies, then suggests hide-and-seek. As counting begins, players are warned: don't enter Mr. Lowe's study or that room. The explicit prohibition, the clarified but unexplained wound, and the cautious atmosphere change the mood from playful to suspicious. The episode ends on the question: Is there some dark secret hidden inside?

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