Under the Blood Moon, I Devour All Full Episode

Under the Blood Moon, I Devour All - Episode 1

001

The protagonist wakes in Year Two of the Monster Age and boards a Doomsday Bus that slips into an F-class monster domain. An announcer imposes three rules: unseated passengers must give up seats, nobody may attack the driver, and the domain ends if any passenger survives—next stop in five minutes. Passengers panic; Frank claims, "I'm actually a B-class mutant," but his special ability hasn't awakened. Seats are just enough, forcing an immediate choice about who survives. As the countdown begins and a stranger pleads, 'Would you kindly give me a seat?', the decision hangs unresolved.

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Under the Blood Moon, I Devour All - Episode 2

002

In a crowded vehicle, a woman keeps asking for a seat but passengers refuse. An elderly man is mocked and told to stand while bystanders argue; Frank is urged to do something. Tension spikes when someone says they need to 'borrow this' and jabs the seated man, who yelps and vacates his place. The woman takes the seat and thanks the instigator with a handshake. Minutes later another passenger shivers and asks, "Would you kindly give me a seat?" The episode ends unresolved as passengers must decide whether to give a seat.

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Under the Blood Moon, I Devour All - Episode 3

003

Frank demands an elderly passenger give up his seat aboard a crowded vehicle, prompting fellow passengers to warn, "Frank, are you crazy?" and to dismiss him as 'a bit off.' Frank insists he just needs to stretch, takes the seat, and offers to shake hands. Later an onboard scuffle targets the driver; a bystander cries, "That's a foul!" and invokes Rule Two: passengers cannot attack the driver, ordering everyone not to disturb the driver. After the rule calms the scene Frank is thanked and departs, but someone murmurs, "A dual domain?" leaving a new question unresolved.

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Under the Blood Moon, I Devour All - Episode 4

004

Episode opens with the protagonist inside the Doomsday Bus, a dual domain with survival under one in a thousand. The Infinite Devouring System activates and explains: earn growth points by slaying monsters, allocate stats, and use Energy Release for temporary boosts; reach 1,000 points before the Final Gate in ten years to reveal the Blood Moon's truth. Worried average attributes will leave them barely Level 1, the protagonist seeks position while time is frozen. The system requires naming the skill, so they force themselves to shout 'Energy Release!' The boost activates; its effect is unknown.

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Under the Blood Moon, I Devour All - Episode 5

005

After killing a low-level monster called Doomsday Bus, Frank wakes exhausted—his new skill drained most of his energy and granted only two growth points, which he reallocates to power. While recovering he detects an unprecedented dual domain and notices the surroundings have changed. Irene rushes over, worried he was hurt; Frank vows to protect her, admitting that in his old timeline he ignored the true love at his side and will change that now. Their moment is interrupted when Mason Charles of the Special Abilities Investigation Bureau appears and says, "I need your help," leaving Frank to decide immediately.

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Under the Blood Moon, I Devour All - Episode 6

006

David, a student, is questioned by agents about how he returned safely from the dual domain. Interrogation reveals uncertainty: they probe whether he's a rare innate awakener but David insists he's ordinary. The agents outline power tiers - ordinary Level F, progression to E-B through killing monsters, gifted Level A, and legendary Level S - and note a female agent matches the speaker at Level D. David's account suggests some dual domains aren't that dangerous, so they relax and offer him a ride home. Still, one agent admits, "I don't think he was barking at me," leaving doubt about his true abilities.

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Under the Blood Moon, I Devour All - Episode 7

007

A small group drives into what turns out to be a monster domain and a voice orders them not to move. A Special Abilities Investigation Bureau agent calls it a Level-C domain and explains the Red Light, Green Light rule: those who step are petrified and those who stay frozen are safe. Escape requires grabbing a ruby from a Gargoyle's head within ten minutes. Level-C normally needs five Level-D mutants, but this group is underpowered. A frightened child pleads to a parent, and despite the risk they accept the task. Their escape now depends on beating the dangerous game.

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Under the Blood Moon, I Devour All - Episode 8

008

During a mission to seize a ruby from a Gargoyle, a team waits for the creature to turn its back so someone can grab the jewel. The Gargoyle's cue arrives, but it suddenly moves much faster and bolts into the air, prompting suspicion it gained an enhanced ability. One teammate cries cheating, but the rules never forbid flight, so the protest fails. David is pushed forward to try for the ruby while the group races the clock. With the Gargoyle airborne and seconds dwindling, the gem stays out of reach.

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Under the Blood Moon, I Devour All - Episode 9

009

Someone calls David as they face a Gargoyle while Mason lies petrified and her soulmate remains unharmed, raising hope the petrified might be saved. A fighter assesses the Gargoyle as Level C; normally at Level D, he can boost to Level B with a timed skill. With 90 seconds left he decides to seize that advantage and press the attack. The Gargoyle taunts, "Let's make this game more interesting," and others cry, "Cheating again?" The episode ends as he launches his power-up and charges, the rescue still unresolved.

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Under the Blood Moon, I Devour All - Episode 10
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010

The Monster Age erupts and humanity teeters on extinction. Thrown back to the second year of the catastrophe, Frank Channing awakens the Infinite Devouring System. Hunting monsters grants him growth points, but also a serpent-shaped mark on his arm that can transform him into a serpentine force, channeling the monsters' power. The mark and its power appear linked to the Blood Moon's hidden secrets. The system imprints a single order: save the world. Each kill accelerates his strength and raises the stakes, forcing Frank to shoulder a desperate mission—balancing terrifying power, mounting sacrifices, and a fate that could either end or redeem what remains of humanity.

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