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During a supply sweep you send scouting puppets, which spot two zombies on the third floor of Sunshine Complex No. 1. A crimson figure appears with terrifying speed; you glimpse its peeled skin, exposed brain, deformed mouth, clawed limbs and wall-climbing agility. It kills your two puppets instantly, leaving you shaken. The blood moon has driven zombie evolution beyond your current power—five puppets couldn't stop it—and you only hope it stays away from Building No. 5. With no time to waste you spar with zombies daily; a week later you are still racing to get strong enough before it returns.