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You're practicing close-quarters combat and sending puppets to scavenge when one reports a nearby sighting: a lean Agile Zombie with mutated claws is hunting a gaunt, frail human in the street. Meanwhile Ivy, a baby in the bedroom, has advanced her Glazed Breath training and now levitates an inch, a development that could attract survivor camps. After cleaning up dismantled zombies and preparing to go upstairs to feed Nette, you must decide whether to intervene and chase the evolved hunter to save the survivor or stay to tend to Ivy and Nette. The episode ends with your immediate choice unresolved.