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A wounded Licker smashes a window and escapes after your low-level puppets fail to match its speed and accuracy. Alarmed, you recognize the creature could slip into Building No. 5 and threaten Nette, so you redeploy three strong armored puppets to guard that building while the others continue hunting evolved zombies. Devouring two cores gave you confidence, but the Licker's performance humbles you. Upstairs, Ivy, a former empress, has dramatically improved her telekinesis and practices by making two dolls dance, clutching them when she senses you return. You brace to see if the new patrol will be enough.