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A wounded Licker escapes after your low-level puppets fail—it shatters a window, climbs the wall and disappears. It's now on high alert and may target Building No.5; if it finds Nette you'll be defenseless against its attack. You reorganize defenses: three armored puppets patrol Building No.5 while the rest hunt evolved zombies. Though you grew after devouring two cores, the Licker proves you are still small fry. Upstairs, Ivy's telekinesis strengthens—she levitates two dolls and hugs them when she senses you returning. The Licker remains at large, so whether the patrol and Ivy can stop it is unresolved.