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You and your puppets disguise as shamblers to approach an evolved Tank Zombie. Within range you struggle to seize it with telekinesis; it fights back but you overpower and puppetize it, though control drains your mind. You name it Titan, equip it with two 100-pound hammers, and appoint it leader to guard Building No. 5. Puppets are sent to seek other evolved zombies after learning evolution needs absorbed cores. Meanwhile Ivy practices the Glazed Breath Method until she can walk and hop. The episode ends with your strained control tested as you prepare to capture Titans.