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You seal the apartment while little Nette plays, hammering planks and nails over windows after promising she'll stay carefree. Ivy watches, confused and calls you a coward for not fleeing, but your actions are to keep Nette safe. After the blood moon, evolved humans now hunt low-level zombies, so you board windows with ventilation gaps to avoid suffocating the child and to buy time if the Licker returns. For three days the Licker hides; you keep patrols and refuse to lower your guard. Then a sudden mental pulse hits your brain, leaving your defenses suddenly in doubt.